DaiHard(Spirit of Christmas, BB4W game)has finished in 3rd place in a Christmas theme game programming contest!!!

Here you can talk about anything related to BBC BASIC, not covered in another category
DDRM

Re: DaiHard(Spirit of Christmas, BB4W game)has finished in 3rd place in a Christmas theme game programming contest!!!

Post by DDRM »

Third of three = last! ;-)

If anyone (else) actually likes this kind of game, let me know. I'm happy to post a copy of the "framework" parts of the code, which can be adapted to other games. As a test, I'm currently putting together a text "adventure" inspired by a long-running thread on syntaxBomb relating to whether the moon landings were a fake...

Best wishes,

D
David Williams

Re: DaiHard(Spirit of Christmas, BB4W game)has finished in 3rd place in a Christmas theme game programming contest!!!

Post by David Williams »

DDRM wrote: Tue 08 Jan 2019, 08:41As a test, I'm currently putting together a text "adventure" inspired by a long-running thread on syntaxBomb relating to whether the moon landings were a fake...
Moon hoaxers are on the same level as Flat Earthers and Young Earth Creationists.

Best avoided.


David.
--
p_m21987
Posts: 177
Joined: Mon 02 Apr 2018, 21:51

Re: DaiHard(Spirit of Christmas, BB4W game)has finished in 3rd place in a Christmas theme game programming contest!!!

Post by p_m21987 »

Congratulations!

It's a bit off topic, but thinking about text adventures has made me think - maybe it'd be fun to try making a visual novel in BBC BASIC. The way I see it, visual novels are a bit similar to text adventures, except there's pictures and music/sound effects that go with the text, and you usually interact with the game with the mouse instead of typing text commands.
DDRM

Re: DaiHard(Spirit of Christmas, BB4W game)has finished in 3rd place in a Christmas theme game programming contest!!!

Post by DDRM »

Visual novel: sounds like a great idea. It would be a reasonably straightforward extension of a text adventure (apart from getting together all the material, of course!). Anyone who followed the SyntaxBomb competition and looked at the winner will have seen something very much in that vein. I'd love to see something like that done in BBC BASIC, using my framework or not!

One suggestion I'd make (based on playing that SB game): try to make sure that the pictures reflect the text/game situation. I found it quite disconcerting when the picture is leading you one way, but you have to ignore it and focus ONLY on the text.

If anyone would be interested in collaborating on something like that (with them dealing with the graphics and sound!), let me know. Having got the framework written, it's actually not that hard to implement the game, once you have the "ground plan" and the puzzles.

Best wishes,

D
kigohhere
Posts: 69
Joined: Fri 20 Apr 2018, 00:56

Re: DaiHard(Spirit of Christmas, BB4W game)has finished in 3rd place in a Christmas theme game programming contest!!!

Post by kigohhere »

DDRM wrote: Tue 08 Jan 2019, 08:41 Third of three = last! ;-)
This adventure game proves that you have a creative mind. You are able to develop computer games which need good dramatic stories.

The next game contest should start next week. Your achievement may encourage other professional BBC BASIC users to participate the next contest!
p_m21987
Posts: 177
Joined: Mon 02 Apr 2018, 21:51

Re: DaiHard(Spirit of Christmas, BB4W game)has finished in 3rd place in a Christmas theme game programming contest!!!

Post by p_m21987 »

Good to know, kigohhere. Depending on what the next challenge is, I might try to make something.
kigohhere
Posts: 69
Joined: Fri 20 Apr 2018, 00:56

Re: DaiHard(Spirit of Christmas, BB4W game)has finished in 3rd place in a Christmas theme game programming contest!!!

Post by kigohhere »

p_m21987 wrote: Sat 12 Jan 2019, 22:04 Good to know, kigohhere. Depending on what the next challenge is, I might try to make something.
Hi....

That's great! I expect an amusing and high-quality entry finished by you in the next contest.