It has been a while

In the manual there is a table :-
Code Size Data Comments
&002 12 XYZ position Always required
&010 12 Surface normal When lighting used
&040 4 Diffuse colour When neither texture nor material specified
&080 4 Specular colour For shiny objects
&100 8 UV texture coordinates When texture specified
but there are a few entries missing, Richard has sourced the code for each of the current entries, but despite scouring the net i can not find an equivalent table or reference anywhere.
Can anyone help me find the codes and data for the other entries?
I am particularly interested in :- D3DFVF_XYZRHW
Kind Regards
Ric