Code a game comp - The Great Christmas Adventure - Nov 4th to Dec 23rd

Discussions related to graphics (2D and 3D), animation and games programming
David Williams

Code a game comp - The Great Christmas Adventure - Nov 4th to Dec 23rd

Post by David Williams »

Code a game comp - The Great Christmas Adventure - Nov 4th to Dec 23rd

https://www.syntaxbomb.com/index.php/to ... 20578.html

I really hope that some BBC Basic enthusiasts give this one a go.
p_m21987
Posts: 177
Joined: Mon 02 Apr 2018, 21:51

Re: Code a game comp - The Great Christmas Adventure - Nov 4th to Dec 23rd

Post by p_m21987 »

Are you planning on doing it this time, David?
David Williams

Re: Code a game comp - The Great Christmas Adventure - Nov 4th to Dec 23rd

Post by David Williams »

Patrick M wrote: Mon 05 Nov 2018, 12:00 Are you planning on doing it this time, David?
Yes, I've made a tentative start on something, although I'm probably biting off far more than I can chew!


David.
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David Williams

Re: Code a game comp - The Great Christmas Adventure - Nov 4th to Dec 23rd

Post by David Williams »

Those interested in following my progress can check out my 'worklog' at SyntaxBomb:

https://www.syntaxbomb.com/index.php/to ... .msg20716/
David Williams

Re: Code a game comp - The Great Christmas Adventure - Nov 4th to Dec 23rd

Post by David Williams »

Here's a YouTube link I just posted to the SB forum showing the latest progress.

https://www.youtube.com/watch?v=L9IyCTOPCos

More details here: https://www.syntaxbomb.com/index.php/to ... l#msg21109

By the end of next week, it will actually begin to resemble a Christmas-themed adventure game (one hopes).


David.
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David Williams

Re: Code a game comp - The Great Christmas Adventure - Nov 4th to Dec 23rd

Post by David Williams »

Cross-post from SyntaxBomb:

Still soldiering on, but very much behind schedule.

Here's the latest WIP, being tested under Raspbian Stretch on a Raspberry Pi 3 model B:

https://www.youtube.com/watch?v=aK77M4Xgh3k

Sorry about the shaky hand-held video recording!




David.
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guest

Re: Code a game comp - The Great Christmas Adventure - Nov 4th to Dec 23rd

Post by guest »

David Williams wrote: Tue 04 Dec 2018, 18:09Here's the latest WIP, being tested under Raspbian Stretch on a Raspberry Pi 3 model B:
Looks great! Is the final thing going to have any sound effects or music? I keep thinking that BBCSDL really ought to support playing MP3s but I haven't found a satisfactory cross-platform solution yet.
David Williams

Re: Code a game comp - The Great Christmas Adventure - Nov 4th to Dec 23rd

Post by David Williams »

guest wrote: Tue 04 Dec 2018, 18:33
David Williams wrote: Tue 04 Dec 2018, 18:09Is the final thing going to have any sound effects or music?
I intend to have a few sound effects in there, and hopefully an unobtrusive, seasonal music track.

That red balloon in the video took about 4 hours to model and texture in Blender! :( :shock:


David.
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guest

Re: Code a game comp - The Great Christmas Adventure - Nov 4th to Dec 23rd

Post by guest »

David Williams wrote: Tue 04 Dec 2018, 19:05That red balloon in the video took about 4 hours to model and texture in Blender!
If that was 4 hours of computer time rather than 4 hours of your time, it's probably better value than paying $29 for this.
David Williams

Re: Code a game comp - The Great Christmas Adventure - Nov 4th to Dec 23rd

Post by David Williams »

guest wrote: Tue 04 Dec 2018, 19:47
David Williams wrote: Tue 04 Dec 2018, 19:05That red balloon in the video took about 4 hours to model and texture in Blender!
If that was 4 hours of computer time rather than 4 hours of your time, it's probably better value than paying $29 for this.
It was 4-or-so hours of my time!

These holly leaves* (with berries) took me around 2 hours to model & texture in Blender (being a raw beginner at Blender doesn't help of course; a more experienced user could probably have this sort of thing done and dusted in around 10 minutes, with better results!):

https://www.youtube.com/watch?v=vucA9LTsafA

I don't yet know how to make the leaves' tips more pointed or needle-like, but it'll have to do due to time constraints.

Anyway, what's with the holly? You need it to pop the balloon because... well, either it's got a key hidden in it, or perhaps the balloon impedes entry to a room and therefore needs to be popped. I haven't decided yet.


David.
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* Only one leaf was modelled, then duplicated